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Game Jam Experiences

  • Writer: Max Zhang
    Max Zhang
  • 19 hours ago
  • 2 min read

AGES Game Jam 2025

Theme: starting in the depth
Time: 48 hrs
My Role: Game Designer / Game Programmer (Only Role)
Game Name: Deep Sea

<Deep Sea> is a 2.5D Getting Over It like game, where a submarine is drowned into the deep ocean, and the player needs to control the submarine and find a way to go up. the core game play is WASD movement and shift to dash.

<Deep Sea> Screen Shot
<Deep Sea> Screen Shot

CiGA Game Jam 2025

Home page: GmHub
Theme: Everything is Alive
Time: 48 hrs
My Role: Game Designer / Game Programmer
Game Name: A Journey To Nest

<A Journey To Nest> is an unique puzzle platform game where our main character, a little cat is alone without his owner's companion, so he is eager to go back to his nest. The cat is automatically wandering through the level, and our players need to control the alive furniture to guide the cat to his nest by solving the physic puzzles, such as gravity and jumping puzzles. By pressing number pad, players can switch different furniture, which they may have different abilities.


<A Journey to Nest> Screen Shot
<A Journey to Nest> Screen Shot


GMTK Game Jam 2024

Theme: Built to Scale
Time: 72 hrs
My Role: Game Designer
Game Name: Karma

Karma is a rhythm-based click-and-collect game. Players need to collect the right bubbles to earn points, while the wrong bubbles will increase the size of the divinity status, that finally leads to an crazy ending. In terms of narrative, we expanded on the theme of growth and escalation, exploring the concept of accumulating good and evil. The story reflects how unchecked desires can spiral out of control, turning initial kindness into malevolence as ambitions inflate beyond restraint.


<Karma> Screen Shot
<Karma> Screen Shot

 
 
 

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